Thursday, February 4, 2010

The Lich King is back.. 3.3.2

He's back…. Back again… so yea.. 3.3.2 landed on Tuesday, complete with the next Arena season and Toravon the Ice Watcher. Honestly, I would expect a bit more from a guy that drops the next tier. The fight was pretty much what you could have read about on WoWWiki.com months ago. Ranged completely needed to handle the Orbs spawns, and as long as you have solid tanks and healers, it's not hard. In a matter of 15 minutes.. Vault of Archavon was cleared again, even after being out of rotation for months. Will we keep doing it? Absolutely, because it's free tier gear. But damn Blizz, what the hell? You landed this patch and implement this boss, which is pretty much a pushover. You screw up Deathbringer Saurfang… to the point that half the mechanics do not function properly. Killable? Absolutely; we have to heal now.


Enter the many other changes.. such as the raid weekly in ICC. That was a fun experience. Our first go at it was the Securing the Ramparts quest. You get a "frosty sack of treasures". Not only do you get 5 badges, but you also stand a random money amount, and possibly an epic gem or BoE item, not to mention reputation with Ashen Verdict, provided you are still seeking it. You have to admit, at first look, most of the raid is "WooHoo" , to "Where is he?" to the "Look at your mini map, Blizz dumbed down the game!". All in all, it's somewhat nice going into the event/quest blind. As any progression guild, going in blind is not always advisable. As a person that plans and tries to help with our personal strategies, I look ahead constantly for what information I can find, be it from the PTR and what not. This was something that slipped under my radar. It was a great change. I love being able to think on our feet. Our tanks did great. Knowing we could run back in during the encounter will prove valuable on later raid weeklies in ICC. The mechanics we figured out on the fly, and the weekly was completed on Tuesday for the bulk of core raiders. It's also comforting knowing that it can be completed in 10 man versions.

This brings us to completely normal farm content- just to find out Blizz jacked with Deathbringer's abilities. From the guilds (not that we used this on 25s) that blew mobs on the ledge, to the DI/discipline priest bubbles, that absorbs weren't being honored. Talk about feeling like a jackass, after saying "Folks, make sure you are watching your range finder" "We're getting marks way too early" only to find Blizz yet screwed something else up during the many changes. Going back in on our second night, after completing the raid weekly, the ICC weekly, and VoA, and the other three bosses, it took an attempt to figure out positioning, and walla, one Deathbringer's head on a platter served with a side of Rotface and Festergut for Wednesday's raid.

Thursday's raid left us continuing to get our positioning down for Blood Prince Council. Doable again, with a bare raid roster; we were using pirates, but they are pirates for a reason. We made some adjustments to this fight and dealt with the lag that we encountered. The boss fell close to the end of the night and we got our first glimpse and impressions on the Dreamwalker encounter. Yes, the Blazing Skeletons really hurt. We'll see how Sunday's raid goes, complete with it being Superbowl Sunday (TiVo anyone?) but I have high expectations and hopes for the raid core.

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