The last raid week was tremendous for us, as it was very similar to every piece of the puzzle clicking into place. Three new bosses died. Three new bosses may not seem like allot – and there are allot of folks that love to debate 10 versus 25 difficulty but here is just one simple fact- in the same room, 10 characters will have more space to spread out. End of argument. Mechanics, etc aside, this is one fact that cannot be argued. Everything else is equal. For us, it was synergy. Things clicked, and bosses died. Bastion of Twilight was cleared for the first time.
This week, we’re right back up to Cho’gall. Everything is cleared but end bosses – and we’ll spend the rest of the raid nights working on progression kills after we kill Cho’gall early this evening (oh, and Conclave). Nefarian is the main focus. Stepping back into Bastion of Twilight, we were somewhat pushing to get through the bosses quickly but also to get a feel for these achievements. We’re not ones to waste time. We feel like we’ve wasted enough getting “gelled”. This specific achievement was extremely easy to accomplish, so if you haven’t tried it you should.
The method we used- mind you, we had Time Warden, Nether Scion, and Slate Dragon, was to release two drakes, bring them down equally, and then kill Halfus Wyrmbreaker. In hindsight, it may have been faster with the reduced health pool to go ahead and burn on drake, (still releasing two at the start), release the third, and bring these two drakes down equally for the increased damage buff. We did succeed with this strategy on the first pull, but the burn on Halfus was slower and the loss of that third buff from killing the 3rd drake was noticeable. We did use three tanks, but that’s a normal strategy for us. We rotate between having six or seven healers- and with holding a drake up longer, we went ahead and kept 7 healers. It was successful.
We also got a look at how difficult the next couple of raid achievements may be for us. Next on the agenda- Heroic Halfus.